<?xml version="1.0" encoding="utf-8" ?>
<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
         xmlns:dc="http://purl.org/dc/elements/1.1/"
         xmlns:syn="http://purl.org/rss/1.0/modules/syndication/"
         xmlns:cc="http://web.resource.org/cc/"
         xmlns="http://purl.org/rss/1.0/">




    



<channel rdf:about="http://ocw.usu.edu/Instructional_Technology/rss">
  <title>Instructional Technology</title>
  <link>http://ocw.usu.edu</link>
  <description>
    
       The Instructional Technology department offers specializations in Educational Technology, Information Technology, School Library Media Administration, Instructional Development for Training and Education, and Interactive Learning Technologies. A program emphasis in online learning communities in education and training is also offered.
       
  </description>

  <cc:license rdf:resource="http://creativecommons.org/licenses/by-nc-sa/2.5/"/>
  
  
  
            <syn:updatePeriod>daily</syn:updatePeriod>
            <syn:updateFrequency>1</syn:updateFrequency>
            <syn:updateBase>2008-02-01T01:33:14Z</syn:updateBase>
        
  
  <image rdf:resource="http://ocw.usu.edu/logo.gif"/>

  <items>
    <rdf:Seq>
        
            <rdf:li resource="http://ocw.usu.edu/Instructional_Technology/interactive-multimedia-production"/>
        
        
            <rdf:li resource="http://ocw.usu.edu/Instructional_Technology/Computer_Applications_for_Instruction_and_Training"/>
        
        
            <rdf:li resource="http://ocw.usu.edu/Instructional_Technology/connecting-people-with-online-resources"/>
        
        
            <rdf:li resource="http://ocw.usu.edu/Instructional_Technology/Instructional_Games"/>
        
        
            <rdf:li resource="http://ocw.usu.edu/Instructional_Technology/producing-distance-education-resources"/>
        
        
            <rdf:li resource="http://ocw.usu.edu/Instructional_Technology/understanding-online-interaction"/>
        
        
            <rdf:li resource="http://ocw.usu.edu/Instructional_Technology/introduction-to-open-education"/>
        
        
            <rdf:li resource="http://ocw.usu.edu/Instructional_Technology/data-visualization-theory-practice"/>
        
        
            <rdf:li resource="http://ocw.usu.edu/Instructional_Technology/flash"/>
        
        
            <rdf:li resource="http://ocw.usu.edu/Instructional_Technology/keys.jpg"/>
        
        
            <rdf:li resource="http://ocw.usu.edu/Instructional_Technology/new-media"/>
        
        
            <rdf:li resource="http://ocw.usu.edu/Instructional_Technology/advanced_topics_in_learning_object_design_and_reuse"/>
        
        
            <rdf:li resource="http://ocw.usu.edu/Instructional_Technology/learn-and-apply-html"/>
        
    </rdf:Seq>
  </items>

</channel>

    
  <item rdf:about="http://ocw.usu.edu/Instructional_Technology/interactive-multimedia-production">        
    <title>Interactive Multimedia Production</title>        
    <link>http://ocw.usu.edu/Instructional_Technology/interactive-multimedia-production</link>        
    <description></description>        
    <cc:license rdf:resource="http://creativecommons.org/licenses/by-nc-sa/2.5/"/>
    
    
    
      <dc:creator>Andrew Walker</dc:creator>
    
            
    
      <dc:subject>
        <rdf:bag>
          <rdf:li>instructional</rdf:li>
          <rdf:li>Flash</rdf:li>
          <rdf:li>design</rdf:li>
        </rdf:bag>
      </dc:subject>
    
    
    
    
    <dc:date>2008-06-19T16:40:21Z</dc:date>        
    <dc:type>Course</dc:type>
    <dc:format>text/html</dc:format>    
  </item>

    
  <item rdf:about="http://ocw.usu.edu/Instructional_Technology/Computer_Applications_for_Instruction_and_Training">        
    <title>Computer Applications for Instruction and Training</title>        
    <link>http://ocw.usu.edu/Instructional_Technology/Computer_Applications_for_Instruction_and_Training</link>        
    <description>Introduction to basic computer applications on a Macintosh computer, with special emphasis on software that may be used in instruction and training. In this course, students will orient themselves to the Macintosh environment, get a brief overview of Macintosh-specific software, and learn the fundamental basics of the following tools available to assist in instruction and training: PowerPoint, Photoshop, GoLive, and iMovie.</description>        
    <cc:license rdf:resource="http://creativecommons.org/licenses/by-sa/3.0/"/>
    
    
    
      <dc:creator>admin</dc:creator>
    
            
    
      <dc:subject>
        <rdf:bag>
          <rdf:li>instructional</rdf:li>
          <rdf:li>applications</rdf:li>
          <rdf:li>instruction</rdf:li>
          <rdf:li>training</rdf:li>
          <rdf:li>application</rdf:li>
          <rdf:li>computer</rdf:li>
          <rdf:li>technology</rdf:li>
        </rdf:bag>
      </dc:subject>
    
    
    
      <dc:contributor>
        <rdf:bag>
          <rdf:li>Brett Shelton</rdf:li>
          <rdf:li>Marie Duncan</rdf:li>
        </rdf:bag>
      </dc:contributor>
    
    
    <dc:date>2008-03-11T18:12:14Z</dc:date>        
    <dc:type>Course</dc:type>
    <dc:format>text/html</dc:format>    
  </item>

    
  <item rdf:about="http://ocw.usu.edu/Instructional_Technology/connecting-people-with-online-resources">        
    <title>Connecting People with Online Resources</title>        
    <link>http://ocw.usu.edu/Instructional_Technology/connecting-people-with-online-resources</link>        
    <description>The National Science Foundation (nsf.gov) has funded a large initiative to catalog collections of high-quality online resources into the National Science Digital Library (nsdl.org). The mission of the NSDL is to help improve education for all teachers and students.</description>        
    <cc:license rdf:resource="http://creativecommons.org/licenses/by-nc-sa/2.5/"/>
    
    
    
      <dc:creator>factcouraud</dc:creator>
    
            
    
      <dc:subject>
        <rdf:bag>
          <rdf:li>instructional</rdf:li>
          <rdf:li>people</rdf:li>
          <rdf:li>connecting</rdf:li>
          <rdf:li>online</rdf:li>
          <rdf:li>technology</rdf:li>
          <rdf:li>resources</rdf:li>
        </rdf:bag>
      </dc:subject>
    
    
    
    
    <dc:date>2008-05-21T16:08:32Z</dc:date>        
    <dc:type>Course</dc:type>
    <dc:format>text/html</dc:format>    
  </item>

    
  <item rdf:about="http://ocw.usu.edu/Instructional_Technology/Instructional_Games">        
    <title>Instructional Games</title>        
    <link>http://ocw.usu.edu/Instructional_Technology/Instructional_Games</link>        
    <description>The goal of this course is to explore the field of instructional gaming through a survey of readings, existing products, and those in development.</description>        
    <cc:license rdf:resource="http://creativecommons.org/licenses/by-sa/3.0/"/>
    
    
    
      <dc:creator>admin</dc:creator>
    
            
    
      <dc:subject>
        <rdf:bag>
          <rdf:li>technology</rdf:li>
          <rdf:li>instructional</rdf:li>
          <rdf:li>games</rdf:li>
        </rdf:bag>
      </dc:subject>
    
    
    
    
    <dc:date>2008-05-20T23:01:22Z</dc:date>        
    <dc:type>Course</dc:type>
    <dc:format>text/html</dc:format>    
  </item>

    
  <item rdf:about="http://ocw.usu.edu/Instructional_Technology/producing-distance-education-resources">        
    <title>Producing Distance Education Resources</title>        
    <link>http://ocw.usu.edu/Instructional_Technology/producing-distance-education-resources</link>        
    <description>This course focuses on the production of resources (broadly interpreted) for use in online education (including formal and informal settings). In particular, the course focuses on Internet-based tools and technologies, and how they are developed and applied for use in online learning.</description>        
    <cc:license rdf:resource="http://creativecommons.org/licenses/by-nc-sa/2.5/"/>
    
    
    
      <dc:creator>admin</dc:creator>
    
            
    
      <dc:subject>
        <rdf:bag>
          <rdf:li>distance</rdf:li>
          <rdf:li>instructional</rdf:li>
          <rdf:li>technology</rdf:li>
          <rdf:li>production</rdf:li>
          <rdf:li>education</rdf:li>
          <rdf:li>producing</rdf:li>
        </rdf:bag>
      </dc:subject>
    
    
    
    
      <dc:contributor>Mimi Recker</dc:contributor>
    
    <dc:date>2008-05-20T19:12:56Z</dc:date>        
    <dc:type>Course</dc:type>
    <dc:format>text/html</dc:format>    
  </item>

    
  <item rdf:about="http://ocw.usu.edu/Instructional_Technology/understanding-online-interaction">        
    <title>Understanding Online Interaction</title>        
    <link>http://ocw.usu.edu/Instructional_Technology/understanding-online-interaction</link>        
    <description>This course is designed to provide an introductory level of understanding of the manner in which individuals interact with one another via the network. Possession of this understanding is absolutely critical to your ability to design effective learning environments on the network. This course takes an immersion approach to helping you develop your understanding by requiring you to make extensive, reflective use of several representative interactive media. You will also read several representative pieces of writing in each area.</description>        
    <cc:license rdf:resource="http://creativecommons.org/licenses/by/3.0/"/>
    
    
    
      <dc:creator>admin</dc:creator>
    
            
    
      <dc:subject>
        <rdf:bag>
          <rdf:li>instructional</rdf:li>
          <rdf:li>interaction</rdf:li>
          <rdf:li>technology</rdf:li>
          <rdf:li>understanding</rdf:li>
          <rdf:li>online</rdf:li>
        </rdf:bag>
      </dc:subject>
    
    
    
    
    <dc:date>2008-06-17T22:06:35Z</dc:date>        
    <dc:type>Course</dc:type>
    <dc:format>text/html</dc:format>    
  </item>

    
  <item rdf:about="http://ocw.usu.edu/Instructional_Technology/introduction-to-open-education">        
    <title>Introduction to Open Education</title>        
    <link>http://ocw.usu.edu/Instructional_Technology/introduction-to-open-education</link>        
    <description></description>        
    <cc:license rdf:resource="http://creativecommons.org/licenses/by-nc-sa/2.5/"/>
    
    
    
      <dc:creator>factcouraud</dc:creator>
    
            
    
    
    
    
    <dc:date>2008-05-20T17:50:30Z</dc:date>        
    <dc:type>Course</dc:type>
    <dc:format>text/html</dc:format>    
  </item>

    
  <item rdf:about="http://ocw.usu.edu/Instructional_Technology/data-visualization-theory-practice">        
    <title>Data Visualization Theory &amp; Practice</title>        
    <link>http://ocw.usu.edu/Instructional_Technology/data-visualization-theory-practice</link>        
    <description>In this course you will explore the question of what visualization is, and why you should use visualizations for quantitative data. In doing so, you will address theoretical concepts and examine case studies that show the importance of effective visualizations in real world settings.</description>        
    <cc:license rdf:resource="http://creativecommons.org/licenses/by-sa/3.0/"/>
    
    
    
      <dc:creator>admin</dc:creator>
    
            
    
      <dc:subject>
        <rdf:bag>
          <rdf:li>technology</rdf:li>
          <rdf:li>instructional</rdf:li>
          <rdf:li>data</rdf:li>
          <rdf:li>visualiztion</rdf:li>
        </rdf:bag>
      </dc:subject>
    
    
    
    
    <dc:date>2008-05-20T05:50:34Z</dc:date>        
    <dc:type>Course</dc:type>
    <dc:format>text/html</dc:format>    
  </item>

    
  <item rdf:about="http://ocw.usu.edu/Instructional_Technology/flash">        
    <title>Flash</title>        
    <link>http://ocw.usu.edu/Instructional_Technology/flash</link>        
    <description>This course familiarizes students with Macromedia Flash. Topics to be covered include fundamental programming concepts (variables, variable types, code re-use, commenting code, and basic control structures) in addition to the fundamentals of the flash environment (animation or "tweening", vector graphics, use of sound and video). Students finishing this course will have at least one completed fully functional Flash project for their portfolios demonstrating a strong knowledge of the tool and a good foundation in the ActionScript language as the tool and the language apply to instructional design.</description>        
    <cc:license rdf:resource="http://creativecommons.org/licenses/by-nc-sa/2.5/"/>
    
    
    
      <dc:creator>admin</dc:creator>
    
            
    
      <dc:subject>
        <rdf:bag>
          <rdf:li>instructional</rdf:li>
          <rdf:li>flash</rdf:li>
          <rdf:li>technology</rdf:li>
        </rdf:bag>
      </dc:subject>
    
    
    
    
    <dc:date>2008-07-10T19:20:58Z</dc:date>        
    <dc:type>Course</dc:type>
    <dc:format>text/html</dc:format>    
  </item>

    
  <item rdf:about="http://ocw.usu.edu/Instructional_Technology/keys.jpg">        
    <title>Dept photo: Instructional Technology</title>        
    <link>http://ocw.usu.edu/Instructional_Technology/keys.jpg</link>        
    <description>Image courtesy of Corrine Ellsworth</description>        
    <cc:license rdf:resource="http://creativecommons.org/licenses/by-nc-sa/2.5/"/>
    
    
    
      <dc:creator>admin</dc:creator>
    
            
    
    
    
    
    <dc:date>2008-02-01T04:05:10Z</dc:date>        
    <dc:type>Image</dc:type>
    <dc:format>image/jpeg</dc:format>    
  </item>

    
  <item rdf:about="http://ocw.usu.edu/Instructional_Technology/new-media">        
    <title>Blogs, Wikis, New Media for Learning</title>        
    <link>http://ocw.usu.edu/Instructional_Technology/new-media</link>        
    <description>Innovation continues to occur on the internet at an extremely lively pace. What was once the realm of email, FTP, Gopher, and the Web is barely recognizable a mere 10 years later. Keeping up with the speed of innovation and maintaining a familiarity with the most recent tools and capabilities is handy in some professions and absolutely critical in others. This course is designed to help you understand and effectively use a variety of "web 2.0" technologies including blogs, RSS, wikis, social bookmarking tools, photo sharing tools, mapping tools, audio and video podcasts, and screencasts.</description>        
    <cc:license rdf:resource="http://creativecommons.org/licenses/by/3.0/"/>
    
    
    
      <dc:creator>factadmin</dc:creator>
    
            
    
      <dc:subject>
        <rdf:bag>
          <rdf:li>instructional</rdf:li>
          <rdf:li>blogs</rdf:li>
          <rdf:li>learning</rdf:li>
          <rdf:li>new media</rdf:li>
          <rdf:li>wikis</rdf:li>
          <rdf:li>technology</rdf:li>
        </rdf:bag>
      </dc:subject>
    
    
    
    
    <dc:date>2008-05-19T23:28:06Z</dc:date>        
    <dc:type>Course</dc:type>
    <dc:format>text/html</dc:format>    
  </item>

    
  <item rdf:about="http://ocw.usu.edu/Instructional_Technology/advanced_topics_in_learning_object_design_and_reuse">        
    <title>Advanced Topics in Learning Object Design and Reuse</title>        
    <link>http://ocw.usu.edu/Instructional_Technology/advanced_topics_in_learning_object_design_and_reuse</link>        
    <description>This course is designed to help you understand and apply advanced topics in the design, creation, and reuse of learning objects. The course is structured around a practical, hands-on project using learning objects, intermingled with readings and discussion on a variety of topics.</description>        
    <cc:license rdf:resource="http://creativecommons.org/licenses/by/3.0/"/>
    
    
    
      <dc:creator>admin</dc:creator>
    
            
    
      <dc:subject>
        <rdf:bag>
          <rdf:li>instructional</rdf:li>
          <rdf:li>reuse</rdf:li>
          <rdf:li>topics</rdf:li>
          <rdf:li>object</rdf:li>
          <rdf:li>design</rdf:li>
          <rdf:li>learning</rdf:li>
          <rdf:li>technology</rdf:li>
          <rdf:li>advanced</rdf:li>
        </rdf:bag>
      </dc:subject>
    
    
    
    
    <dc:date>2008-05-20T21:41:56Z</dc:date>        
    <dc:type>Course</dc:type>
    <dc:format>text/html</dc:format>    
  </item>

    
  <item rdf:about="http://ocw.usu.edu/Instructional_Technology/learn-and-apply-html">        
    <title>Learn and Apply HTML</title>        
    <link>http://ocw.usu.edu/Instructional_Technology/learn-and-apply-html</link>        
    <description>Welcome to Learn and Apply HTML, INST 5260. HTML is what tells the browser how to display your webpage you create. Even if you use a program like Microsoft Front Page or Macromedia Dreamweaver, behind the scenes, they are creating the HTML for you. This class was chosen as an exemplary course in 2002 in the WebCT exemplary course competition. It has since gone through 2 revisions including the latest one for Summer 2005. In the Spring of 2005 approximately 60 students in Hong Kong and mainland China took this class with an onsite facilitator assisting them.</description>        
    <cc:license rdf:resource="http://creativecommons.org/licenses/by-nc-sa/2.5/"/>
    
    
    
      <dc:creator>admin</dc:creator>
    
            
    
      <dc:subject>
        <rdf:bag>
          <rdf:li>apply</rdf:li>
          <rdf:li>instructional</rdf:li>
          <rdf:li>html</rdf:li>
          <rdf:li>technology</rdf:li>
          <rdf:li>learn</rdf:li>
        </rdf:bag>
      </dc:subject>
    
    
    
    
    <dc:date>2008-05-20T18:55:34Z</dc:date>        
    <dc:type>Course</dc:type>
    <dc:format>text/html</dc:format>    
  </item>



  <cc:License rdf:about="http://creativecommons.org/licenses/by-sa/3.0/">
    
    
    
  </cc:License>


  <cc:License rdf:about="http://creativecommons.org/licenses/by/3.0/">
    
    
    
  </cc:License>


  <cc:License rdf:about="http://creativecommons.org/licenses/by-nc-sa/2.5/">
    
    
    
  </cc:License>





</rdf:RDF>
