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Lesson 5

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Schedule   ::   Lesson 5   ::   Track A Summaries   ::   Track B Summaries


Topic: Instructional games in schools.


Readings:


Track A


Agency, B. E. C. T. A. (2001). Computer Games in Education Project (PDF). Retrieved July 15, 2005, from http://www.becta.org.uk/research/research.cfm?section=1&id=2826

Track B


Koster, R. (2005). Chapter 7: The problem with learning. In A Theory of Fun for Game Design (pp. 110-127). Scottsdale, AZ: Paraglyph Press.  

Recommended for Both Tracks


Montfort, N. (2003). Twisty Little Passages: An Approach to Interactive Fiction (HTML) (First Paperback ed.). Cambridge: MIT Press.

Squire, K., & Barab, S. Learning world history through computer simulation games (Word) .

Steinkuehler, C. A. (2003, March 25). Videogaming as participation in a discourse (PDF) . Paper presented at the Annual Conference ofthe American Association for Applied Linguistics.

Activity:


Instructional games demo assignment
Appendix A: Outline for Demonstrating Instructional Game to the Class
Copyright 2008, by the Contributing Authors. Cite/attribute Resource . admin. (2008, May 20). Lesson 5. Retrieved January 07, 2011, from Free Online Course Materials — USU OpenCourseWare Web site: http://ocw.usu.edu/instructional-technology-learning-sciences/instructional-games/Lesson_5.html. This work is licensed under a Creative Commons License Creative Commons License
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