Internet-Based Desktop Video Conferencing and Streaming
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Several issues to consider
- The most important is bandwidth. The amount of bandwidth
(network capacity) available affects the quality of the conference: the more
bandwidth, the better the quality. With less bandwidth, the video is more
likely to be jerky and to fall out of synch with the audio.
- Video and audio are compressed (shrunk) prior to transmission, then decompressed
prior to display on the receiver's computer. The specific hardware and
software used to do this is called a codec (compression and
decompression )
- Number of users: Videoconferences can be between 2 users (point-to-point)
or between many users (multipoint). The latter requires more complicated technology
and bandwidth.
- Quality: The number of frames per second transmitted affects the quality
of the video. The more frames, the higher the quality -- and the higher the
bandwidth demands. Usually, Internet videoconferencing transmits 15 frames
per second (for comparison, television is 30 frames per second).
Software packages available include
- Netmeeting (Microsoft)
- CU-SeeMe
- ProShare (Intel)
- Sorensen Envision (made in Utah)
Basic principles of Internet streaming video
Streaming is a technology that allows video/audio files to be transmitted to a
client machine as a stream, rather than as a whole file. This means that the file
can begin to be displayed
before the entire file is downloaded.
This is especially useful when large files are involved, as the user does not
have to wait a long time.
The key to streaming is buffering. Before beginning to play
the video clip, the player will load the first several seconds of the clip.
Then, what is stored in the buffer is played to the user.
| Streaming software |
Example |
Server platform |
Client platform |
Development system |
Codec |
| REALPLAYER by Real Networks |
Mimi's Lecture, Real Stream (56 kbps) Mimi's
Lecture Real Stream (256 kbps) |
Linux, Windows, Solaris (Mac not included in latest versions) $8,000+ |
Any, freeware |
Any freeware or $149.95 for pro version. |
RealVideo G2 with SVT proprietary codec |
| WINDOWS MEDIA PLAYER by Microsoft |
http://www.msnbc.com/m/v/video_news.asp
select from the list of top stories and then choose a connection speed. |
Windows NT (no additional cost after NT) |
Any, freeware |
Windows |
Proprietary windows media codec |
| QUICKTIME by Apple |
http://www.apple.com/trailers/
(pick any movie!) |
Any (no software needed unless you want to do live streams) |
Any, freeware |
Any |
Sorensen |
Internet access affects bandwidth, which affects quality
Several mechanisms are available to access the Internet, each with price and bandwidth
implications. The following summarizes typical access methods:
- Internet services provider. Via ISP network and your connection/modem
speed. Modem: 56kbps download - 33.6 upload
- ISDN (integrated services data network). Via your phone
company: 64-128kbps download - 64-128kbps upload
- Cable modems. Via your cable provider. 384kbps - 4Mbbps
up/download
- DSL (digital subscribe line). Carries data at high speeds
over standard phone lines. Available via your phone company: 144kbps - 8 Mbps
download - 144kbps - 1.7 Mbps
- Wireless. Via cell and satellite telephones. This is a rapidly changing
technology sector.
Applications in online education
- Consider how you might use these technologies in online education settings
Citation: admin. (2008, May 20). Video Conferencing and Streaming Lecture. Retrieved November 23, 2009, from Free Online Course Materials — USU OpenCourseWare Web site: http://ocw.usu.edu/Instructional_Technology/producing-distance-education-resources/resource17.html.
Copyright 2008,
by the Contributing Authors.
This work is licensed under a
Creative Commons License.